A showcase of my 3D character artwork, blending creativity and industry-level standards to bring unique characters to life
X1 Race LLP project
Objective: Develop a compelling veteran Indian racing character for a jet ski racing game, capturing both realism and stylization for an engaging player experience.
Collaboration: Worked closely with the X1 Race LLP team to ensure the character aligned with the game’s vision, mechanics, and cultural authenticity.
Character Design: Designed a seasoned racing veteran with a strong personality, incorporating elements inspired by Indian racing culture and real-world athletes.
3D Modeling & Texturing: Created a high-quality 3D model with detailed textures, emphasizing realism while optimizing for in-game performance.
j
Creating Animation-Ready 3D Characters (Personal Work)
Craft high-quality, animation-ready 3D characters with a strong focus on appeal, functionality, and industry-standard workflows.
Sculpting: Use digital sculpting techniques in Blender or ZBrush to refine forms, ensuring detailed anatomy, clothing, and surface details.
Sculpting: Use digital sculpting techniques in Blender or ZBrush to refine forms, ensuring detailed anatomy, clothing, and surface details. Convert high-poly sculpts into clean, efficient low-poly meshes suitable for animation, maintaining key details while optimizing for performance.
Set up a robust rig in Blender, ensuring smooth deformations for expressive character movement and animation flexibility. Validate rig functionality by creating test animations, refining weights and controls for fluid, natural movement.